/**
* Automatically generated on 2008/December/09	14:07:31  (EST -0500)
**/
package termint.game.monsters.all;
import termint.game.Alignment;
import termint.game.monsters.Monster;
import termint.game.monsters.MonsterSymbol;
import termint.game.monsters.Generation;
import termint.game.monsters.MonsterAttack;
import termint.game.monsters.Size;
import termint.game.monsters.Sound;
import termint.game.monsters.Resistance;
import termint.game.monsters.Flag;
import termint.game.monsters.Color;
public class Forest_Centaur extends Monster {
	public Forest_Centaur() {
		super("Forest_Centaur",
		 MonsterSymbol.CENTAUR, 
		5/*lvl*/, 18/*spd*/, 3/*ac*/, 10/*mr*/, new Alignment(-1)/*alignment*/, 
  		new Generation[] {Generation.GENO}, 1, 
		new MonsterAttack[] {new MonsterAttack(MonsterAttack.Type.WEAP, MonsterAttack.Damage.PHYS, 1, 8),new MonsterAttack(MonsterAttack.Type.KICK, MonsterAttack.Damage.PHYS, 1, 6)}, 
		2550 /*weight*/, 600 /*nutrition*/, null /*special behavior*/, Sound.HUMANOID, Size.LARGE, 
		new Resistance[] {} /*resists*/, 
		new Resistance[] {} /*conferred*/, 
		new Flag[] {Flag.HUMANOID, Flag.OMNIVORE,Flag.STRONG, Flag.GREEDY, Flag.COLLECT,Flag.INFRAVISIBLE},
		Color.GREEN,
		132 /*raw array index*/);
	}
}
